Selected work / 2026Projects in motion

Ideas that give
audiences a reason to enter.

A mix of live product building, speculative entertainment campaigns, and strategy frameworks designed to turn attention into participation.

Working range

Story, product,
adoption.

I’m most interested in work where the campaign and the experience reinforce each other.

That can mean a theatrical release, a streaming launch, a cultural event, or a technology product with a point of view. The through-line is always the same: understand the audience, make the promise legible, then design the next action.